The Underland Chronicles 5 Books Set By Suzanne Collins - Ages 9-14 - Paperback


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Titles in This Set :

1. Gregor the Overlander
2. Gregor and the Prophecy of Bane
3. Gregor and the Curse
4. Gregor and the Mask of Secrets
5. Gregor and the Code of Claw

    Gregor the Overlander
    When eleven-year-old Gregor follows his little sister through a grate in the laundry room of his New York apartment building, he hurtles into the dark Underland beneath the city. There, humans live uneasily beside giant spiders, bats, cockroaches and rats. Gregor just wants to find his way home. But then he discovers that a prophecy foretells a role for him in the Underland's future. He must go on a quest that will change him - and the Underland - for ever.

    Gregor and the Prophecy of Bane
    Gregor swears he will never go back into the strange Underland beneath New York City. But he is destined to be a key player in another prophecy, this one about an ominous white rat called the Bane. Gregor's quest reunites him with his bat, Ares, and the rebellious princess Luxa. They descend into the dangerous Waterway in search of the Bane. If Gregor does not fulfil the prophecy, his life - and the Underland - will never be the same.

    Gregor and the Curse
    With two prophecies fulfilled, Gregor is now focused on the Prophecy of Blood, which calls for Gregor and "the princess" Boots to return to the Underland to help ward off a plague. When they arrive in the subterranean city, the plague is spreading - and one of Gregor's companions is stricken. Only then does he understand his role in the prophecy. He must summon all his power to end the biological warfare, or the warmblood creatures of the Underground will die.

    Gregor and the Mask of Secrets
    Gregor is drawn into a crisis. For generations, rats have run the mice - or "nibblers" - out of whatever lands they've claimed, keeping them on the move. But now the mice are disappearing, and the young queen Luxa is determined to find out why. When Gregor joins her on fact-finding mission, the true fate of the mice is revealed. It is something far more sinister than Gregor or Luxa had imagined...

    Gregor and the Code of Claw
    Everyone has been trying to keep Gregor from seeing The Prophecy of Time. That's because the final prophecy calls for the warrior's death. With an army of rats quickly approaching and time running out, Gregor must defend Regalia and get his family back home safely. There is a code that must be cracked or all will be lost. It is a war designed to end all wars. The fates of the Underland and the great warrior, Gregor the Overlander will finally unfold.

    From the author of THE HUNGER GAMES comes a new exciting series!

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