Halo Collection 10 Books Set - Fiction - Paperback - St Stephens Books

Halo Collection 10 Books Set - Fiction - Paperback

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Title In This Set:

1. Halo: Hunters in the Dark
2. Halo: Last Light
3. Halo: New Blood
4. Halo: Envoy
5. Halo: Retribution
6. Halo: Smoke and Shadow
7. Halo: Bad Blood
8. Halo: Renegades
9. Halo: Point of Light
10. Halo: Divine Wind

Description:

Halo: Hunters in the Dark
It is 2555, more than two years after the Master Chief went missing-in-action following a decisive conflict on Installation 00―the massive, extragalactic Forerunner construct known as the Ark―as part of the final chapter in humanity’s bloody thirty-year struggle against the overwhelming forces of the Covenant. Now, as a tenuous peace exists between the humans and the Elites, a startling scientific discovery is made…and the riddle behind its Forerunner origins could very well seal the fate of the entire galaxy within a matter of weeks. In order to unravel these dangerous secrets, a heroic, hastily formed coalition of humans and Elites must attempt to overcome their differences as they embark on a covert mission back to the Ark―an astonishing, enigmatic place beyond comprehension from which few have returned and where mortal danger awaits them all…

Halo: Last Light
It is 2553, and the three-decade-long Covenant War that defined a generation has suddenly drawn to a close. Yet in the remotest parts of human space, tensions remain that threaten to overflow into another full-scale conflict. Beneath the surface of the planet Gao lies a vast cavern system renowned for its therapeutic effects and rumored miraculous cures. But now Gao natives are turning up brutally murdered down there - violent acts that happen to coincide with the recent arrival of a UNSC research battalion protected by Spartan Blue Team, led by the renowned Spartan-II Fred-104.

Maverick detective Veta Lopis of the Gao Ministry of Protection is only trying to do her job as the Special Inspector assigned to catch a serial killer - one who is possibly hiding within the Spartan ranks - but she never anticipates the situation spiralling out of control into an all-out crisis. When Gao is revealed to harbor ancient Forerunner technology that could solidify the UNSC's military supremacy for centuries to come, Insurrection loyalists within the planetary government will do anything -even align with a vicious faction of what remains of the Covenant - to ensure that never happens. . . .

Halo: New Blood
While Spartans get all the glory, no soldier―not even the legendary Master Chief―wins a war on his own. Gunnery Sergeant Edward Buck and his team of Orbital Drop Shock Troopers (ODSTs) played a major role in saving Earth from all-out invasion at the end of the Covenant War―acts of bravery and ingenuity that did not go unnoticed by the United Nations Space Command.

Now, after many Spartans have been killed in battle and the Master Chief is listed as MIA, the UNSC decides to create a new generation of Spartans to defend humanity from threats both outside―and within. When they come to Buck with an extraordinary proposition, he is forced to make a life-altering decision. With the Covenant War finally over, is it time for him to retire to the sidelines for a life he could only dream about…or is he prepared to step up and become part of the military’s new blood?

Halo: Envoy
It has been six years since the end of the Covenant War . . . and yet on the planet Carrow, a world on the edge of the Joint Occupation Zone, a decisive new battle suddenly erupts. Human colonists and the alien Sangheili have already been living a tension-filled coexistence in this place, with Unified Earth Government envoy Melody Azikiwe attempting to broker a lasting peace between their two species. But as civil war now engulfs the Sangheili, Melody must act on an additional covert assignment courtesy of the Office of Naval Intelligence: free the Spartan-IIs known as Gray Team, held in stasis since the end of the war by a cunning Elite fleetmaster consumed with vengeance. And none can anticipate the ongoing violence leading to the discovery of an even greater, unstoppable threat one hidden for eons below the surface of the planet. . . .

Halo: Retribution
December 2553. Less than a year after the end of the Covenant War, a string of violent incidents continues to threaten the tenuous peace in human-held space ... culminating in the assassination of UNSC fleet admiral Graselyn Tuwa and the abduction of her family. It is a provocation so outrageous that the Office of Naval Intelligence must retaliate swiftly and ferociously but only after its operatives identify her killer and rescue the hostages.

This mission will be the first for homicide-detective-turned-ONIoperative Veta Lopis and her young team of Spartan-IIIs, and something feels wrong from the start. The obvious suspect is an infamous Brute who leads the Keepers of the One Freedom, an ex-Covenant splinter group in fierce opposition to the UNSC. But Lopis and her team soon realize that the truth is much more insidious than they could ever have imagined, and with Fred-104, Kelly-087, and Linda-058 of Blue Team for combat support, they must stop a plan hatched in the bowels of the secret research station Argent Moon a plan so sinister it could destroy all those still reeling from thirty years of intergalactic conflict ...

Halo: Smoke and Shadow
Find. Claim. Profit. In a post-war galaxy littered with scrap, it s the salvager s motto. And with a fast ship and a lust for adventure, Rion Forge has certainly made her mark on the trade. When the discovery of a wrecked UNSC cruiser brings Rion's past back to haunt her, stirring fresh hope into a decades-old wound, she s hell-bent on finding answers: What really happened to her father and his ship, the Spirit of Fire?

Halo: Bad Blood
Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns.

A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody-including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust…

Halo: Renegades
Find. Claim. Profit. In a post-Covenant War galaxy littered with scrap, it's the salvager's motto - and Rion Forge certainly made her mark on the trade. All she wanted was to grow her business and continue the search for her long-lost father, but her recent discovery of a Forerunner debris field at the edge of human-occupied space has now put her squarely in the crosshairs of the Office of Naval Intelligence and the violent remains of the Covenant. Each faction has a desire to lay claim to the spoils of ancient technology, whatever the cost, sending Rion and the crew of the Ace of Spades on a perilous venture - one that unexpectedly leads them straight into danger far greater than anything they've ever encountered...

Halo: Point of Light
August 2558. Rion Forge was once defined by her relentless quest for hope amidst the refuse and wreckage of a post-Covenant War galaxy years spent searching for family as much as fortune. But that was before Rion and the crew of her salvager ship Ace of Spades encountered a powerful yet tragic being who forever altered their lives. This remnant from eons past, when the Forerunners once thrived, brought with it a revelation of ancient machinations and a shocking, brutal history. Unfortunately, the Ace crew also made dire enemies of the Office of Naval Intelligence in the process, with the constant threat of capture and incarceration a very real possibility. Now with tensions mounting and ONI forces closing in, Rion and her companions commit to this being’s very personal mission, unlocking untold secrets and even deadlier threats that have been hidden away for centuries from an unsuspecting universe....

Halo: Divine Wind
October 2559. With the galaxy in the suffocating grip of a renegade artificial intelligence, another perilous threat has quietly emerged in the shadows: the Keepers of the One Freedom, a fanatical and merciless Covenant splinter group, has made its way beyond the borders of the galaxy to an ancient Forerunner installation known as the Ark. Led by an infamous Brute named Castor, the Keepers intend to achieve what the Covenant, in all its might, failed to: activate Halo and take the last steps on the path of the Great Journey into transcendence.

But unknown to Castor and his new, unexpected ally on the Ark, there are traitors to the cause in their midst―namely the Ferrets, composed of Office of Naval Intelligence operative Veta Lopis and her young team of Spartan-IIIs, who have been infiltrating the Keepers to lay the groundwork for Castor’s assassination. But with ONI’s field operations now splintered and cut off by the Guardian threat, Veta’s original mission has suddenly and dramatically escalated in scope. There’s simply no choice or fallback plan―either the Ferrets somehow stop the Keepers or the galaxy faces an extinction-level event….